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NullReferenceException using ModelImporter when restoring from collaborate
To reproduce:1. Open users attached project "AssetImporterNull.zip"2. Enable collaborate and push to the cloud3. Delete Models > ... Read more
[iOS][Simulator] Crash with 'ViewWillTransitionToSize_DefaultImpl' when ...
Reproduction steps:1. Crete a new Unity project.2. Set Target SDK to Simulator SDK in 'File > Build Settings > iOS > Player... Read more
A sprite cut using Sprite Editor's Edit Outline Tool appears incorrectly...
Steps to reproduce:1. Open QA's supplied project2. Open "SpriteBug" scene3. Switch to the Scene View and observe that the sprite "sp... Read more
"TestRunner" "PlayMode" test leaves behind "InitTestScene..." scene asse...
Reproduction steps: 1. Create a New Project2. "Window" -> "Test Runner"3. "PlayMode"4. "Enable Playmode tests"5. Restart Editor6.... Read more
ScreenCapture.CaptureScreenshot is not working in Mixed Reality when run...
Steps to reproduce:1. Open the attached project(ScreenShotMR.zip)2. Open the Assets/test.unity scene3. Switch platform to Windows St... Read more
[MAC] Unity crash when closed during collaborate update or push
To reproduce:1. Create a new collaborate enabled project2. Push it to the cloud3. While it is pushing, close Unity Expected result: ... Read more
[Android][Cardboard] Enabling Aliasing in post processing stack causes p...
To reproduce: 1. Download and open "issue955913.zip" project from provided link.2. Build and run for Android device.3. Notice how pa... Read more
Substance material fails to correctly render in editor when build platfo...
To reproduce: 1. Download and open attached "MobileSubstanceNormalTest.zip" project.2. Go to build settings and change Build platfor... Read more
[Physics] Physics.ComputePenetration does not return correct value with ...
To reproduce:1. Open project attached by the user2. Open "Test" scene3. Hit play Expected result: Offset of the separated cube shoul... Read more
Prefab instance is shown as disconnected in Hierarchy if it contains a c...
How to reproduce:1. Open users attached project2. Inspect "Prefab", note that it has a "NewBehaviourScript" attached3. Delete the 'N... Read more
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