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RGBAFloat textures are black on specific Android devices
Reproduction steps:1. Open the attached project2. Build and run on Android device3. Notice that with RGBAFloat the texture is all bl... Read more
When Gizmos are enabled in GameView the PhysicsDebug mode is only visibl...
When Gizmos are enabled in GameView the PhysicsDebug mode is only visible for objects which are visible in SceneView camera To repro... Read more
In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves ...
In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves as if it's set to infinity To reproduce:1. Open Attached pro... Read more
[WP8.1][WP10] Hindi characters are invisible on Windows phones
On Windows phones Hindi (अरे! सभी को नमस्कार! यह मेरा नया संदेश है !!!) characters are invisible in input fields or simple labels. R... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more
[PolygonCollider2D] Error appears in console when prefab is selected
1. Open the attached project and open scene "Scene"2. Select prefab "GameObject"3. Notice the error in console Console output: You c... Read more
In AnimationWindow, Ctrl-select of master key toggles instead of deselec...
Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more
AnimationWindow: unexpected curve when duplicating animated child game o...
Repro step (in 5.4.0b1)- create a game object with an horizontal translation animation- create a child game object with a vertical t... Read more
[UI Controls] UI texts disppears when importing two assets named x and x.y
When Unity loses focus and we come back to Unity, the UI texts are not getting refreshed/rendered properly, if two files named x and... Read more
[BuildSettings] Platform descriptions for some modules shows description...
Reproduction steps:1. Create a new project.2. Go to "File > Build Settings".3. Select "Xbox 360" or "PS3" or "PS4" or "PS Vita" p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow