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GameObject renders as a cube when changing Cast Shadows
How to reproduce:1. Open the project “IN-115789_Default”2. Open the “OutdoorScene” scene3. In the Hierarchy, select ECS → Player4. I... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more
[Terrain][Lightmap] Building lightmap for big terrain freezes editor
Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more
[IMGUI] Font Size property from Text Mesh component is not resetting on ...
On resetting the Text Mesh component, Font Size property is not getting set to the default value. It remains unchanged even on resti... Read more
[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...
1. Open attached Unity project2. Load SampleScene scene3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is bi... Read more
[UI Toolkit] Missing documentation about RegisterValueChangedCallback be...
Steps to reproduce: Open the attached project Open the TestScene Observe the Game view: in-game UI displays a text field with a valu... Read more
Tags are exported but list stays empty
How to reproduce:1. Create a new project2. Add some tags to a list3. Tag game objects with custom created tags4. Save the scene and ... Read more
Adding a new element or removing an existing one doesn't work when there...
Reproduction steps:1. Open the attached “Repro” project2. Open the Custom Heros Window (Window > GameData > Heros)3. Select “h... Read more
Build profiles cause Editor to be stuck in infinite restart loop when in...
{}Steps to Reproduce{}: # On a project where the Input System is set to {}Both{}, create a new build profile (I’ve tested with Web a... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved