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P4 Credentials are lost when cleaning the Library folder
Perforce credentials are kept in the Library folder. When we clean the Library in a unity project our credentials are lost and we ne... Read more
Shading of object is incorrect in Editor when its normal map texture is ...
How to reproduce:1. Open the attached "TextLoaderTest" project and "Main" scene2. Enter playmode while on Standalone platform, obser... Read more
AnimationCurve Editor Undo/Redo doesn't Add/Remove Keys with ScriptableO...
Reproduction steps(GIF attached):1. Open the attached '959758' project.2. Go to 'Test > Curve Undo Test' in the Menu bar.3. Click... Read more
Rect Mask 2D stops masking when the masked Image intersects with Image w...
How to reproduce:1. Open the attached "RectMaskRepro" project and "new" scene2. Drag "RectMask" GameObject onto "ImageWithMaterial" ... Read more
[Safari] Missing or broken sound device crashes WebGL application
Unity Version: 2017.1.1p3 Safari Version 10.1.2 (12603.3.8) Tested on and doesn't reproduce with Chrome, Chrome Canary & Firefox... Read more
Scripted shader dependencies are not included when importing Package exp...
How to reproduce:1. Open attached Unity project "tropical versuch3"2. Open Assets folder in the Project window3. Export "mytree2" Pr... Read more
Particles are emitted when the object is not moving even though the part...
The issue happens only when the rigidbody has Freeze Rotation on the Z axis set to true and the parent object of Particle System obj... Read more
[OpenGL ES 3.0][Android] Visual artefacts due to rounding errors on Andr...
When an image is encoded in YUV NV21 format, visual artefacts are visible on certain Android devices. Steps to reproduce:1) Open the... Read more
[iOS] Input.touchCount does not always return correct number of touch count
To reproduce:1. Open project attached by QA2. Open build settings and make sure that "Scene1" is attached3. Build project for iOS4. ... Read more
[WSA] System.IO.DirectoryNotFoundException when exporting to WSA player ...
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 to a folder with a long p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes