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Inconsistency between Exported Results and Test Runner Window when using...
Reproduction steps:1. Open the attached “TaskTestsInternalException.zip” project2. Open the “Test Runner” Window (Window > Genera... Read more
Volumetric Fog reprojection causes NaNs after some time
When reprojection is enabled, some NaNs start to appear in the volumetric buffer, it thens spreads through the reprojection buffer. ... Read more
[Quest] XR Rig is teleported to the World Origin (0,0,0) position when t...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Create-with-VR-Starter-Scene.unity” Scene3. E... Read more
Canvas keeps changing size when the Default UI Material preview is open ...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/OutdoorsScene" scene3. In the Hierarchy window, ex... Read more
Addressables.InstantiateAsync does not pass along the original exception...
How to reproduce:1. Open the attached project "AddressablesBug.zip"2. Open Window>Asset Management>Addressables>Groups3. Cl... Read more
DistanceJoint2D distance value does not update GameObjects positions whe...
Reproduction steps:1. Open the attached “Distance2Djoint.zip” project2. Open the “SampleScene”3. Select “A” GameObject4. In the Insp... Read more
Cannot use the Tab key to cycle through value fields in UI Builder when ...
Steps to reproduce: 1. Open any project and open UI Builder 2. Add any Element and in the Inspector scroll down to the Position sect... Read more
Input systems errors are being thrown in 3D Sample Scenes (URP) Template...
How to reproduce:1. Create a new 3D Sample Scenes (URP) Project2. Open Build Settings (File -> Build Settings)3. Change the Platf... Read more
Silent crash when using the Graphics.Blit method
Reproduction steps:1. Open the "IN-68092.zip" project2. Enter Play mode Expected results: Play mode runs successfullyActual results:... Read more
Runtime performance degrades when an Audio Track contains a lot of Audio...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Scenes/SampleScene“3. Open the Profiler window (Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported
- Cameras Overlay window breaks when selecting a Camera GameObject with a longer name, first person button disappears
- Cache invalidation during Build time when the Graphics APIs list is reordered
- Incorrect selection range is reported when selecting text across lines in a multiline TextField
- Tile Palette: Blurry selection icon and inconsistent padding in brush selection dropdown