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Northstar Theme has thick button borders and scan lines in Collab Histor...
How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more
[HDRP] Obsolete warnings EditorSettings.disableCookiesInLightmapper on e...
In a clean project on open, you get these warnings. Unity 2020.2.0a9 with HDRP/staging 2020/04/23 Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more
2D ShadowCaster lets through some light after some distance when a Freef...
How to reproduce:1. Open the “ShadowCasterBug.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected results: The s... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count
Reproduction steps:1. Open user's attached project in "AudioSampleProviderBug.zip"2. Enter Play Mode3. While in Play Mode, notice th... Read more
Particles don't get culled when disabled and re-enabled out of Camera's ...
How to reproduce:1. Open the user's project2. Open the "SampleScene" from Assets > Scenes3. Make sure that the Scene window is cl... Read more
Crash in TextureForClass when loading project
To reproduced:1. Load attached project2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4Not reproducible: 5.4.2p3 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size