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[UI Builder] VisualElement is created with a modified Grow value
Steps to reproduce: 1. Create a UI Document (Create>UI Toolkit>UI Document) and open it2. Add a VisualElement3. Select the Vis... Read more
[Docs] Formatting in "Using Code Coverage in batchmode" docs page is inc...
Steps to reproduce: Open [https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] Actu... Read more
UI Toolkit Samples has inconsistent naming for Samples in the Hierarchy
Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > Samples 3. Observe the Sample naming inconsistenc... Read more
[WinArm][DX12] Game View gets redrawn to black every few frames
Steps to reproduce: Open the Game View window Move the mouse around to have it redrawn Observe the occasional black flicker Reproduc... Read more
"Draw indirect argument buffer too small" is thrown when using an argume...
How to reproduce:1. Open the “2022.3.18f1_DrawProceduralIndirect“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the C... Read more
Collider edge transforms are rendered in inverse when viewed from a Subs...
How to reproduce:1. Open the “UnityPhysicsBakingIssue” project2. Open the “SampleScene”3. Observe the Scene view Expected result: Th... Read more
The Console window shows memory leak warnings when previews or icons of ...
How to reproduce:1. Open the attached “preview_memoryleak_issue” project2. Ensure the Inspector window is open, or that the icon siz... Read more
Assets referenced from Static Fields are unloaded when the Scene gets re...
Reproduction steps:1. Open the attached “static_reset.zip” project2. Observe the Console Expected result: No errors are logged since... Read more
OnDrawGizmos functions are ignored when loading an additive Scene
How to reproduce:1. Open the attached “additive_scene_gizmo_issue” project2. Open the “SampleScene”3. Click and drag the “Example” S... Read more
[URP] Incorrect unity_WorldToCamera and unity_CameraToWorld matrices are...
How to reproduce:1. Open the attached “WorldToCameraMatrixRepro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Ob... Read more
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