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[Mobile] Huge memory allocation when project is built with all graphics ...
1. Open attached project2. Build to iOS with all graphics APIs3. Look at initial memory allocation in instruments4. Rebuild project ... Read more
[Android] Reflection probes give completely wrong results on Samsung Gal...
Reflection probes give completely wrong results on Samsung Galaxy S III Mini VE with Vivante GC1000 Read more
[Android] Reflection probes are too bright with GLES3
Reflection probes are too bright with GLES3 Read more
[Android] Reflective surfaces are almost totally black on Samsung Galaxy...
Reflective surfaces are almost totally black on Samsung Galaxy S III Mini ARM Mali-400 Read more
Cannot select objects when Camera.Render() function is working
Reproduction steps:1. Open the attached project 7763252. Open scene "scene"3. Try to select any object by clicking on them in the Sc... Read more
[Preview] GameObject is partially rendered when camera with "Don't clear...
Steps to reproduce:1. Download and open project "camera"2. Open "Main" scene3. Select Main camera4. Play the scene and look at Camer... Read more
[Crash] Loading movie texture on scene load crash
What happened:The editor occasionally crashes (aprox 20% of the time) with a directx11 access violation error when setting up an ext... Read more
[VR] Combination of Player settings changes crashes Unity Editor
Using a simple project (probably any project) the Editor will crash if:1) When the Editor session starts, VR is enabled and default ... Read more
[Asset Bundles] Game crashes during async bundle loading
Standalone player crashes half of the time. Editor reported to crash too but couldn't reproduce on mac. How to reproduce:1. Build st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List