Search Issue Tracker
[Physics] When rigidbody constraints are set to freeze the Z axis, rigid...
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice the the horizontally sliding boxes Expected result: boxes... Read more
Lightmapping.BakeMultipleScenes executed via batch mode with -quit argum...
How to reproduce:1. Download the attached project2. Delete the Assets/Scenes/scene1 folder3. Open the command prompt in Editor folde... Read more
[Linux Editor] Building Android in Linux Editor fails after the first ti...
Prerequisites: A storage device with NTFS system, I used an 8GB flash drive.Steps to reproduce:1. Create a new project on an NTFS de... Read more
Collab: When publish failed due to "Cannot copy file" error, client thin...
DESCRIPTION:If a collab publish fails due to a "Cannot copy file" error, most/all of the files that COULD be copied are marked in th... Read more
When using Unity Collab to pull an update with a recase-delete conflict,...
What was expected?:If a user deletes an asset file, and then pulls a collab update that contains a change where another user recased... Read more
Using Collab, adding an asset, publishing the change, and then restoring...
What was expected?:Adding an asset or folder to a project, publishing the change, and then restoring clean to a commit before that c... Read more
physx::SubSortQuick::sort4 crashes on project load
To reproduce: 1. Download attached project "test.zip", delete every folder that is not the Assets folder and open in Unity Expected ... Read more
PlayableBehaviour.PrepareFrame property FrameData has EvaluationType set...
Reproduction steps:1. Open the attached project "TimelineTest.zip";2. Open the TestScene;3. In the Visual Studio solution, place a b... Read more
GameObjects lose script reference when they are loaded from AssetBundle ...
To reproduce:1. Open attached project "ScriptFailureDemoProject" in Unity2. Make sure "TestScene" scene is opened and enter the play... Read more
[Mobile][Audio] Noise under 2kHz and cut sound over 12kHz on iOS and som...
Reproduction steps:1. Open the attached project 'TapTest'.2. Play the 'Main' scene.3. Click on the buttons.- Hear the sounds.4. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code