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Editor window's title bar is hidden behind alternative task bar position.
Editor window in launched behind alternative task bar position. Repro Steps:1) In windows, move the position of the windows task bar... Read more
AssetPostprocessor - Scripts should be compiled before importing animati...
It looks like Unity doesn't recompile scripts before importing animations&models. It causes a problem when you update the projec... Read more
Make screenmanager available earlier in webplayer
This is probably going to have some sideeffects. So lets try to fix this properly by initializing it at the right time. Read more
WebPlayer - Exiting fullscreen causes focus & performance problems.
WebPlayer - Exiting fullscreen causes focus & performance problems. Repro Steps: 1) Install normal webplayer then 64bit webplaye... Read more
Audio Preview size display is confusing
To reproduce:- Open attached package- Select the audio file in Project Browser- In the Audio Preview > observe that the file size... Read more
Double-clicking exceptions from within external assemblies not handled p...
Scenario:A method defined inside an external assembly throws an exception or does a Debug.Log.The user double-clicks the message in ... Read more
Unity installer doesn't check for free space on disk
It looks like Unity installer doesn't check if there is enough free space on disk. I just got an error when installing Unity - it fa... Read more
AssetPostprocessor - OnPostprocessModel doesn't allow postprocessing of ...
It looks like OnPostprocessModel is called before @ animation are added to the model, which means you can't postprocess these animat... Read more
Mono compiler ICEs while attempting to compile the attached script
Mono compiler ICEs while attempting to compile the attached script. Reproducible simply by adding the script to the assets directory... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field