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Editor freezes when using Profiler.EndSample due to non matching Profile...
To reproduce:1. Open attached project2. Open profiler3. Play scene 14. Press begin5. Press end6. Editor freezes Samples:OnGUI() (at ... Read more
[Shuriken] "StackOverflowException" appears and Editor freezes while usi...
Regression from at least Version 5.3.2p3 (b6c1a63227dc)Steps:1. Open project https://www.assetstore.unity3d.com/en/#!/content/11903=... Read more
Selecting game object throws two errors: ReflectionTypeLoadException and...
Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more
Undo.RecordObjects does not record array element values when called on a...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, notice to game objects4. Select first one and in i... Read more
When animation and game tabs are in the same place, the animation tab ch...
To reproduce:1. Open attached project2. Press play3. Notice that the "animation" tab changes to "failed to load" (see the attached .... Read more
[BlendTrees] Not possible to use Blend Tree Diagram to modify blending i...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Play the scene4. Open the Animator windo... Read more
[BlendTrees] Clicking anywhere in a 2D blend tree display does not cause...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Open the Animator window4. Go into the B... Read more
[animation] Bad preview and error message
Entering Editor Play mode with this character's Blend Tree preview in the Inspector causes an error in the console and default avata... Read more
[Terrain] Editor crashes when folder with terrain data deleted
- Open attached project- Open scene "level2"- Enter play mode- Delete folder "Terrain Assets"- Enter play modeCrash! Read more
[Standalone][DualMonitor] Editor changes positions when changing build f...
Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used