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Fixed in 5.4.0

Votes

1

Found in

5.4.0b6

Issue ID

770224

Regression

Yes

[Shuriken] "StackOverflowException" appears and Editor freezes while using "Particle Callbacks demo" project

Shuriken

-

Regression from at least Version 5.3.2p3 (b6c1a63227dc)
Steps:
1. Open project https://www.assetstore.unity3d.com/en/#!/content/11903
==>
Delete the script that causes a compilation error
2. Run "particleCallbacks" scene
3. Click several times on the barrel with the fire
==>
Editor freezes and "StackOverflowException" appears

Please, find attached movie for details

Comments (2)

  1. hunterloftis

    Mar 21, 2016 06:36

    An onParticleCollision callback by itself doesn't cause the issue. This code caused no issues:

    void OnParticleCollision(GameObject other) {
    List<ParticleCollisionEvent> collisions = new List<ParticleCollisionEvent>();
    ps.GetCollisionEvents(other, collisions);
    foreach (ParticleCollisionEvent c in collisions) {
    PlayHitSound(c.intersection);
    DamageDestroyables(other.GetComponentInParent<Destroyable>(), c.intersection);
    }
    }

    Further down the chain, DamageDestroyables() led to this:

    damageParticles.transform.position = location;
    //damageParticles.Play();

    The commented out line is what caused the stack overflow. Changing that to:

    if (!damageParticles.isPlaying) damageParticles.Play();

    ...Did not help anything. Still a stack overflow.

  2. hunterloftis

    Mar 21, 2016 06:12

    I'm getting the same thing with a project that was previously working (5.3.2-something). I'm using an "OnParticleCollision" callback to determine when a bullet hits a player and it causes a series of StackOverflowException errors with no extra information. The editor also freezes as in this description.

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