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JSPRE files are not included when building for WebGL
Reproduction steps:1. Open the attached “JSPRE Example.zip” project2. Build and Run for WebGL (File → Build and Run)3. Observe the P... Read more
Sprite Renderer stops reacting to changes when "Draw Mode" is changed an...
Reproduction steps:1. Open the attached “sprite renderer 2d.zip” project2. Select the “Square” GameObject3. In the Inspector in the ... Read more
Editor.OnEnable is called twice when its InspectorElement is placed insi...
Reproduction steps:1. Open the attached “InspectorElement.zip” project2. Open the Test Window (Sheriff->TEST Window)3. Make sure ... Read more
URP Enums are not generated correctly when compared with ShaderGraphs Enums
Reproduction Steps:1. Open the attached project "ReproProjectGuoda.zip"2. Create a new Material utilizing the URP/Lit Shader3. With ... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce:1. Open the “TerrainProblem.zip“ project2. Open the “SampleScene”3. Open the Addressables Groups window4. Build the... Read more
The "Importance" field of Reflection Probes is ignored when Rendering Pa...
How to reproduce:1. Open the attached “reflectionprobe_forwardplus_issue” project2. Open the “SampleScene” and observe how the light... Read more
The caret is placed on the wrong side of the double-clicked word when se...
Reproduction steps:1. Create a new project2. Open the Package Manager3. Click on a package to open its Inspector window4. In the Des... Read more
KeyControl.displayName has an incorrect value for the "A" key when the k...
How to reproduce:1. Install the German keyboard language for Windows2. Open the “GermanKeyboardBug.zip“ project3. Open the “SampleSc... Read more
Mouse scrolling and slider arrows do not work when calling ScrollToItem ...
Reproduction steps:1. Open the attached "Repro" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mode4. Try to ... Read more
Input.GetKeyUp() is not called when the Right Shift key is pressed and r...
How to reproduce:1. Open the attached “shift_getkeyup_issue” project2. Open the “SampleScene” and enter Play mode3. Press and hold t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names