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[XR][Oculus Rift] Editor crashes on entering in play mode when Oculus Ri...
When Oculus Rift is Plugged and entered play mode causes the editor to crash, refer attache video Prerequisite: Make sure Oculus Rif... Read more
CPU and GPU Progressive Lightmappers produce different Lightmap results ...
How to reproduce:1. Open the attached project "GPUBakeProblems.zip"2. Open Window>Rendering>Lightning3. Click "Generate Lightn... Read more
[Collab] Grayed out context options when resolving a merge conflict
1. What happened After making local changes in a Collab-enabled project, saving those changes, then pulling a Collab update that res... Read more
[Vector Graphics] Creating an SVG Image when right clicking UI > SVG Ima...
How to reproduce:1. Open the attached project "Vector Graphics Bug Report.zip"2. Open SampleScene3. Right-click on the Canvas4. Sele... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
Memory Leak in Android build when Full Stack Trace logging is enabled
Reproduction steps:1. Download and build the submitted project "project.zip"2. Open the built .apk in Android Studio (File -> Pro... Read more
[UIR] Lines separating packages wiggle in Packman at 150%
1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more
[Android] [GLES3] Shader with ColorMask 0 fails to render a model on Mal...
Steps to reproduce: 1) Download attached project 'lobby_spring_prop_trophy.zip' and open in Unity2) Make sure Graphics API is set to... Read more
WebGL Build only shows a black screen when using Bolt
How to reproduce:1. Open the user attached "Interactive-Parthenon.zip" project2. Change the Build Platform to WebGL (File -> Buil... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template