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Inline style values override external style values when VisualElements a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Bug.unity” Scene3. Enter the Play Mode4. Create... Read more
Inconsistent character movement observed in Standalone Build with PS4 co...
Reproduction steps:1. Open the attached project "ReproProject"2. Connect a PS4 controller model CUH-ZCT1H or CUH-ZCT1E3. Build a Sta... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more
The second set of Gizmos with incorrect Transform is rendered when using...
How to reproduce:1. Open the attached project “UrpGizmoRendering”2. Open the “SampleScene” scene3. Switch to Game View and turn on t... Read more
"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce:1. Open the “BatchDrawCommand“ project2. Open the “OutdoorsScene“3. On the Scene view, right-click and hold while r... Read more
[UI Builder] Pressing tab in the inspector does not move to the next fie...
Steps to reproduce: 1. Create a new project. 2. Open UI Builder and add any element 3. Select 1 of the style fields to change, e.g S... Read more
Asset Bundle build fails when a not installed platform is selected in th...
Reproduction steps:1. Open the attached "BuildSettingIssueSpecificVersion" project2. Open the Build Settings Window (File > Build... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce:1. Open the “InspectorOverlappingIssue“ project2. Open the “Assets/BugReport/BugReportScene.unity” scene3. In the H... Read more
[Android] An issue that an app show black screen when it is put into mul...
Steps to reproduce: Create an Emply project and import this asset] # Open the "SampleScene" # Go to Edit > Project Settings > ... Read more
OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps:1. Open the attached “Repro“ project2. Make sure the project’s target is set to “visionOS” (File > Build Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open