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Project settings, Graphics - Font style
!image-2024-02-01-18-30-33-592.png! Read more
Project settings, Graphics - Reset button at the top
!image-2024-02-01-18-33-31-570.png|width=1799,height=846! Read more
Project settings, Graphics - HDRP - Font style
!image-2024-02-01-18-35-24-643.png|width=1261,height=762! Read more
Changing CustomBinding attributes is erratic when Label value is being c...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/ExampleVisualTreeAsset“ using U... Read more
Editor version field of the project isn't updated automatically in HUB w...
Reproduction steps:1. Open Unity Hub and add the attached project “PojectWithNoEditorVersion“2. Close the “Missing Editor Version“ w... Read more
CanvasGroup does not ignore parent CanvasGroup Alpha == 0 when parent is...
How to reproduce:1. Open the attached project "2022.3_Test_CanvasGroup.zip"2. Open Assets/Scenes/SampleScene.unity Expected results:... Read more
Scene editor - Scene Camera settings window does not close immediately w...
Steps to reproduce: 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click on the S... Read more
[iOS] UnityPluginLoad fails to acquire the IUnityInterfaces pointer when...
How to reproduce:1. Build the user’s attached “iOSPluginLoadTimingIssue.zip” project for iOS platform2. Open Xcode project and put a... Read more
Canvas is resized when enabling Bloom
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Game View4.... Read more
“CS0117” and “CS0426” errors are thrown when generating a PropertyBag fo...
How to reproduce:1. Open the “PropertyBagGenericTypeIssue” project2. Observe the Console Expected result: No errors are thrownActual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled