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Plugin crash when closing IE10 running Boccia game.
Plugin crash when closing IE10 running Boccia game. Repro Steps: 1. Install 4.0f7 and set channel to release2. Launch IE10 with http... Read more
Show attributes in Inspector for js
1 Add HideBug.js to the project.2 Select the script in the Project window.3 You will still see variables aTransform and aGameObject,... Read more
[Transparency][Substance] substance material with a transparent shader d...
Steps to reproduce:1. Load scene "Lightmap01"2. In menu Window->Lightmapping3. In a window press "Bake scene" When I bake lightma... Read more
Flash: Build error on using &= with strings
x &= (test == test2); on building for Flash gives an error "Error: Implicit coercion of a value of type Boolean to an unrelated ... Read more
Gradient problem in Shuriken Particle Systems, when migrating from 3.5.6...
With Shuriken Particle Systems, when migrating from 3.5.6 to 4.0, the alpha keys from the Gradient in the Color Over Lifetime module... Read more
Looping sounds in Flash don't loop gapless
1. Open the supplied project.2. Play in the Editor. Notice how the sound being played loops fine.3. Build targeting Flash.4. Run the... Read more
On iOS GC.Collect blocks Fmod sound playback
To reproduce:1. Open project GC_Fmod_check2. Add sinwave_44100Hz_stereo_10sec sound to Cube in main scene3. Increase Num Block on GC... Read more
hlsl2glsl: atan2 is broken with negative value on iOS
To reproduce:1. Open project trunk2. Open CooldoownPieMasked shader3. Use lines 83 and 86 instead of 84 and 874. Build on iOS, add E... Read more
Level data is reported as corrupted in Unity 4.0.0f7
Works fine in 3.5.6Steps to reproduce:Build the project for Windows x86 with "development built" checked. This is needed only to see... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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