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Duplicate

Votes

0

Found in

4.0.0f3

Issue ID

499590

Regression

No

[Transparency][Substance] substance material with a transparent shader dont get the shadow transparent in the lightmap based on

Global Illumination

-

Steps to reproduce:
1. Load scene "Lightmap01"
2. In menu Window->Lightmapping
3. In a window press "Bake scene"

When I bake lightmap, the models that use substance material with a transparent shader dont get the shadow transparent in the lightmap based on the texture, the opacity is ignored on the lightmap how you can see on the image attached. I've tried use a unity material with the substance texture but the problem continue...

Comments (1)

  1. 85954fc0ca5d3c9361c586028921a426?d=mm

    allebrandt

    Nov 23, 2013 20:17

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