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[Android]Disabling VideoPlayer.skipOnDrop causes video to freeze on some...
Steps to reproduce:1. Open attached repro project "AndroidDownloadFresh.zip"2. inspect TestScript.cs and leave one of the WWW lines ... Read more
Unity Editor crashes when importing obj file with large dimensions
Steps to reproduce:1. Download attached obj file2. Import to Unity Results: Unity Editor crashes when importing with large dimension... Read more
Crash in TerrainInspector:ShowTrees when editing terrain trees
Editor crashed when deleting some assets Repro:1.Create a terrain and add some lowpoly tree meshes on it. - i downloaded lowpoly tre... Read more
Crash when deleting prefabs in QuantisedMatrixHash
Editor crashed when deleting some assets Repro: 1.Create a terrain and add some lowpoly tree meshes on it. - i downloaded lowpoly tr... Read more
[MS BUG][UWP] Ping doesn't work and an exception is thrown when Ping.isDone
Additional Info: This issue is blocked by a Windows bug in IcmpCreateFile API: fails when called from within a UWP App Container (re... Read more
[MacOS] When closing "Add Open Scenes" browser window NullReferenceExcep...
Reproduction steps:1) Open any project / create new one2) Open Build Settings window3) Press "Add Open Scenes"4) Press "Cancel" on p... Read more
Editor crashes when deleting in-use SpeedTree Terrain assets
The Unity Editor will crash when deleting SpeedTree assets that are being used by an active Terrain system in an opened scene. Repro... Read more
streamingAssetsPath is not relative to UnityLoader.js
-e: Application.streamingAssetsPath is relative to the html index file loading the webgl player instead of the "UnityLoader.js" scri... Read more
Unity crashes on startup at "MemoryProfilerStats::UnregisterObject" whe...
To reproduce (2017.1.2p3 and 2017.3.0b10):1. Open attached Unity project "Plugins.zip" Result: Unity crashes on startup To reproduce... Read more
[PlayerSettings] Setting Active Input Handling to its current state trig...
Steps to reproduce:1) Open any project.2) Go to PlayerSettings > Other Settings.3) Under 'Active Input Handling' field, select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default