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Can not change Conf. Joints Linear Limit through the script
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more
[Shaders] D3DCompiler crashes with too large shader arrays (_CxxThrowExc...
Shaders that try to use arrays larger than 64kb in size crash the shader compiler. Missing _CxxThrowException implementation in the ... Read more
Not all recent projects are vicible in launcher window
Not all recent projects are vicible in Connect window 1. What happenedNot all recent projects are vicible in Connect window2. How we... Read more
[ImageEffects] Image Effect brightens scene in Linear color space
Image effect script in conjunction with MSAA brighten the game view in Linear color space on GLCore. 1. Open Level 01 from attached ... Read more
Editor crashes when you click in Editor window title bar while building ...
After clicking the Build button in the Build Settings window you can crash the Unity Editor by clicking on the main Unity Editor win... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more
Data Loss of References in Scene Files
How to reproduce:1. Open the previously-attached project in Unity2. Open testScene3. Select TestObject in hierarchy and notice that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method