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Unity Logo texture is included in builds even when Splash Screen is disa...
How to reproduce:1. Open the “2022.2.0a5_splashTexture“ project2. In Player Settings disable Splash Screen3. In Build Settings make ... Read more
[Quest 3] The eyes are offset slightly on the Quest 3 when capturing and...
Steps to reproduce:1. Open the attached user's project "MinMetaReproProject.zip"2. Switch to Android Platform3. Make sure either Ope... Read more
No audio output when using the visionOS build
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project for visionOS3. Listen for audio output Exp... Read more
[iOS] Framerate drops when screen is touched on ProMotion devices
How to reproduce:1. Open the attached Project "FpsDropUnityProject"2. Build and Run a Development Build on a ProMotion iOS device3. ... Read more
[TypeCache] Crash on RaiseException when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions: 2022.3.7f1, 2022.3.21f1, 202... Read more
MotionVector is rendered after the GameObject when the Material Surface ...
How to reproduce:1. Open the “2022.2.2f1_motionVectors“ project2. Open the “SampleScene“3. Select Window → Analysis → Frame Debugger... Read more
Windows Server build throws Shader errors when using TextMeshPro Text wi...
Reproduction steps:1. Open the “ReproProject” project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
Build and run button tries to build for selected platform tab in player ...
Steps to reproduce: 1. Open build profile window. 2. Select a standalone profile and make it active (e.g. windows) 3. Open player se... Read more
Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more
Text overflows its container with "auto" height when its alignment is ju...
Reproduction steps:1. Open the attached “IN-70023 Text Overflow.zip“ project2. Open the “NewUXMLTemplate.uxml” UI Document in the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code