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0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

0
votes
Fixed

[Graphics] Camera Clear flags slected "Don't clear" duplicates and inver...

Graphics - General

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps to reproduce:1. Download and open project "NewBug"2. Open "Main" scene3. Select Camera Clear Flags to "Don't Clear" Notice how... Read more

0
votes
Fixed

Point light shines unevenly at some directions when at high range

Graphics - General

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Jan 31, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open project "766498 repro.zip"2. Open the scene "Game"3. Zoom out so the whole plane is visible4. Observe that the ... Read more

0
votes
Duplicate

[WebGL] build errors with benchmark project

WebGL

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Feb 04, 2016

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Version/s: 5.4.0b5

-e: see title, it is the unity benchmark project, works well in 5.3.2 -repro:--1) get project from ono (/test-data/unity_bench2)--2)... Read more

0
votes
By Design

ParticleSystem API should be consistent with using radians

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happenedParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we can... Read more

0
votes
Fixed

[WebGL] IL2CPP exception when compiling to WebGL

WebGL

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Feb 04, 2016

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Version/s: 5.4.0b4

Reproduction steps:1. Open project "benchmark2015"2. Build for WebGL--- Build will fail Full error message in edit Regression since:... Read more

1
votes
Fixed

[AW] vertical scrollbar on the right side of the AW is broken

Animation

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Feb 04, 2016

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Version/s: 5.4.0b5

[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the le... Read more

0
votes
Fixed

[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)

OpenGL

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Feb 04, 2016

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Version/s: 5.4.0b5

Character skinning is broken on MacOS 1. What happenedMost, if not all, characters with skinning (joints binded to mesh vertex) are ... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
Fixed

ParticleSystem API. Rename Particle.lifetime to remainingLifetime

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happenedAs of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retur... Read more

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