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0
votes
Won't Fix

TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D...

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Mar 29, 2024

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Version/s: 2021.3.37f1

Steps to reproduce: Create a new Test Track, Lego, or 2D Platform microgame template project Check the console window Actual results... Read more

2
votes
Fixed

TextField's text is mixed up and overlapping when "Noto Sans-Display" fo...

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Mar 29, 2024

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Version/s: 2023.2.17f1, 6000.0.0b14, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the TestWindow (Test > Open)3. Observe the text in the TestWind... Read more

1
votes
Won't Fix

Physics and Raycast have different behavior when enum is exposed in the ...

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Mar 29, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

How to reproduce:1. Open the user-attached project “enum-bug”2. Open the “Demo_ThrowObject3D_Desktop_Mobile_Static_Flick” scene3. Se... Read more

1
votes
Fixed

[URP][RG][CameraStacking] Passes are failing when CameraStacking and RG ...

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Mar 29, 2024

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Version/s: 2023.2.0f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Download attached project and open in Unity 2. Build and Run Winter_Demo scene 3. Observe the Errors in Devel... Read more

0
votes
Won't Fix

[OpenGLCore] Crash on nvoglv64.dll when opening a project

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Mar 29, 2024

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Version/s: 2021.3.37f1, 2022.3.22f1, 2023.2.17f1, 6000.0.0b15, 7000.0.0a1

Reproduction steps:1. Open the attached “repro-project“2. Observe the silent crash Reproducible with: 2021.3.37f1, 2022.3.22f1, 2023... Read more

6
votes
Active

[Android] Particles aren't rendered when the shader "Particle/Standard U...

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Mar 29, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Build and Run on Android3. In the app, tap and drag on the screen4.... Read more

0
votes
Fixed

[Terrain] Dynamic Shadow flickering on large terrains with small near plane

Shadows/Lights

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Dec 28, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "Mars - The Base" project2. Open "Mars" Scene3. Build and run project with web playe... Read more

0
votes
Won't Fix

Different output with GameObject.SendMessage() when defined methods have...

Scripting

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Dec 30, 2015

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Version/s: 4.6.9f1

Having such method sequence in class as showed below, SendMessage() always calls the method with no parameter, no matter what parame... Read more

0
votes
By Design

[UNETServerDLL] BroadcastEvent arrives twice

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps:1. Open attached project2. Run "ChatServer.exe"==>It broadcasts once in 3 sec3. Run "ClientGUI.exe"4. Press "Start Client" ... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

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