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5
votes
Fixed

[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...

Package: Scriptable Render Pipeline HD

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Nov 13, 2019

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Version/s: 7.1.2, 6.9.2

Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more

3
votes
In Progress

[macOS] Project fails to load when Virtual Artifacts are Corrupted

Asset - Database

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Apr 04, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-96978_StuckForever“ project Expected result: Project opensActual result: Project gets stuck while l... Read more

5
votes
Duplicate

[Other] InvalidOperationException error is thrown when accessing Propert...

Animation

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Apr 10, 2020

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Version/s: 2019.3, 2020.1.0b4, 2020.2

How to reproduce:1. Open the "SampleScene" in the attached "1236066" project2. Enter Play mode3. Observe the Console Expected result... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

0
votes
Fixed

[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...

Mono

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Jul 12, 2021

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Version/s: 2021.2.0a18, 2022.1

How to reproduce:1. Open the attached "case_1349827.zip" project2. Select Window/Analysis/Memory Profiler and Capture the Snapshot3.... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject-&gt;3D Object -&gt; Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

0
votes
Fixed

ShaderLab pragmas are no longer allowed in regular include directives

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Apr 23, 2024

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Version/s: 2021.3.38f1, 2022.3.25f1

Steps to reproduce: 1. Create a new Unity project2. Create a new unlit shader3. Create an include file with "#pragma vertex vert" in... Read more

0
votes
Fixed

[Animation] 'Property window' remains stay open after closing the Animat...

MacOS

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Apr 09, 2020

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Version/s: 2020.1.0a23, 2020.1.0b5

After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more

0
votes
Won't Fix

PointerEventData.pointEnter is always null when Cursor.lockState = Curso...

UI

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Jan 13, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more

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