Search Issue Tracker
Particles that are created using a VFX graph become not visible at certa...
How to reproduce:1. Open the user’s attached “CreativeCore_VFX_2022.3LTS.zip” project2. In the Scene window, move the view around3. ... Read more
The first Panel Settings asset found gets randomly assigned when creatin...
Reproduction steps:1. Open the attached “UITK Panel Settings Bug Report.zip” project2. Create a new UI Document (GameObject → UI Too... Read more
UI Toolkit Label height is incorrect when "align=justified" is used
Reproduction steps:1. Open the attached “UI TOOLKIT.zip” project2. Open the “justified_height_bug.uxml” from the Project Assets Wind... Read more
RigidBody GameObject's position gets randomly reverted when transform.po...
Reproduction steps:1. Open the attached “PhysicsRepro.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. Press the ... Read more
ObjectDisposedException thrown when deleting actions maps
Steps to reproduce: 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedException (Do... Read more
Nullref thrown when right-clicking the "List is empty" text in the Input...
Steps to reproduce: 1. Create a new input actions asset and open it 2. Right-click the "List is empty" text 3. Observe the error Read more
[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR
Steps to reproduce:1. Open the attached user's project "SurvivalXRSDK.zip"2. Ensure the platform is for Android and the Meta XR Core... Read more
[Quest 2] Black background when Custom Skybox is used in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/TestSkybox.unity” Scene3. Build and Run on Qu... Read more
"Invalid AABB inAABB" error is thrown when Reflection Probe is enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Horror_House“ Scene3. In the Hierarchy window, select “Reflec... Read more
Player transparency is not working when using URP with Post Processing a...
How to reproduce:1. Open the user-attached project “OverlayURP”2. Build And Run the project3. Open “OBS” and add “Window” or “Game” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used