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Input.GetKeyUp() is not called when the Right Shift key is pressed and r...
How to reproduce:1. Open the attached “shift_getkeyup_issue” project2. Open the “SampleScene” and enter Play mode3. Press and hold t... Read more
Cannot create a project with a long name when Mixed Reality, AR Mobile, ...
How to reproduce:1. Open Unity Hub2. Download and select the “Mixed Reality“ template3. Select a Location for the project (like “C:\... Read more
Custom GrabPass does not work when Material's Surface Type is Transparent
How to reproduce:1. Open the “1804669_bug“ project2. Open the “SampleScene“3. Observe the GameView Expected result: Both “Cube(O) an... Read more
Audio low pass filter does not work in the WebGL Player
Reproduction steps:1. Open the “repro_IN-71765“ project2. Open the “3_LightTiming“ Scene3. Build the project on WebGL (“File → Build... Read more
Optimise gameobject breaks skinned mesh when the root bone is changed
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Enter the Play Mode4. Observ... Read more
Scene View navigation is unresponsive
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Try to move, look aroun... Read more
[Linux][Memory leak] entering and exiting Playmode continuously leads to...
Put the following script in the Spaceship Demo asset:https://github.com/Unity-Technologies/SpaceshipDemo {code:java}using System.Col... Read more
[HDRP] Object is rendered with artifacts when Time is multiplied by a no...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/StackLit Demo“ scene3. Enter Play Mode4. Observe the Game V... Read more
Excessive Memory Allocations in the Editor when hovering over labels in ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” in the Project window3. Select the “Main ... Read more
Terrain details fail to render correctly when Dynamic Batching is enable...
Reproduction steps:1. Open the “Terrain_bug.zip” Project2. Open the “DebugScene”3. Move around in the Scene view4. Observe the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used