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[iOS] Framerate drops when screen is touched on ProMotion devices
How to reproduce:1. Open the attached Project "FpsDropUnityProject"2. Build and Run a Development Build on a ProMotion iOS device3. ... Read more
[TypeCache] Crash on RaiseException when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions: 2022.3.7f1, 2022.3.21f1, 202... Read more
MotionVector is rendered after the GameObject when the Material Surface ...
How to reproduce:1. Open the “2022.2.2f1_motionVectors“ project2. Open the “SampleScene“3. Select Window → Analysis → Frame Debugger... Read more
Windows Server build throws Shader errors when using TextMeshPro Text wi...
Reproduction steps:1. Open the “ReproProject” project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
Build and run button tries to build for selected platform tab in player ...
Steps to reproduce: 1. Open build profile window. 2. Select a standalone profile and make it active (e.g. windows) 3. Open player se... Read more
Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more
Text overflows its container with "auto" height when its alignment is ju...
Reproduction steps:1. Open the attached “IN-70023 Text Overflow.zip“ project2. Open the “NewUXMLTemplate.uxml” UI Document in the Pr... Read more
Crash on AnimatorStateMachine::RemoveTransitionsWithDeletingObject when ...
Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and open the “Assets/Invector@MeleeCombat_Upper... Read more
ManagedReference fields with a custom PropertyDrawer aren't refreshed pr...
How to reproduce:1. Open the attached “BugDrawerTests.zip” project2. In the Project window, select “TestObject”3. In the Inspector w... Read more
Scene is marked as dirty when opening the Project
How to reproduce1. Open the attached Project and load the Scene "Stuff/SampleScene"2. Observe the Hierarchy Window Expected result: ... Read more
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