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Rendering Debugger - GPU Resident Drawer - Better feedback when some set...
Steps to reproduce: 1. Open Rendering Debugger, with HDRP or URP without GPU Resident Drawer Enabled 2. Modify any checkbox on the G... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce:1. Open the “IN-70366“ project2. Open the “World“ Scene3. Click on the “Whole Body“ GameObject in Character Control... Read more
A submenu disappears on MacOS when the MenuItem method argument "isVaria...
How to reproduce:1. Open the “DS Test 2023.zip“project2. Navigate to Tools > Pixel Crushers > Dialogue System3. Observe the su... Read more
“SendMessage cannot be called“ warning is thrown when re-importing an En...
How to reproduce:1. Open the “IN-70914_EntitiesRepro“ project2. Open the “Scene“3. Navigate to Edit → Preferences → Entities4. Press... Read more
Crash on block_locate_free when rendering a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Sprite editor does not allow creating new sprite tiles in a sprite sheet...
Reproduction steps:1. Open the user-attached project2. Open the Sprite Sheet named “item sprite atlas” inside Assets > Inventory ... Read more
Crash on -[NSApplication _crashOnException:] when opening a specific cus...
Reproduction steps:1. Open the attached project “ReproProj”2. Set the Editor layout to default (Window > Layout > Default)3. O... Read more
Profiler disconnects from WebGL Player when it gets clicked on in URP
Reproduction steps:1. Open the attached “ProfilingIssue.zip” project2. Open the Profiler Window (Window > Analysis > Profiler)... Read more
StringTable is imported incorrectly when the project is first opened in ...
How to reproduce:1. Open the “肉鸽塔防正式v0.2.zip“ project2. Build and run the project3. Observe the “设置“ (“Settings“ in English) panel t... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used