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[Linux] Floating windows do not keep their size after restarting the Editor
Reproduction steps:1. Create a new 3D project2. Open the Package Manager window (Window > Package Manager)3. Open the Profiler wi... Read more
Unable to return Personal License
How to reproduce:1. Open the Unity hub2. Open Preferences3. Click on the Licenses Tab4. Try to return the Personal License Expected ... Read more
UI Toolkit UI only works when assigning project wide action asset map
Steps to reproduce: 1. 2. 3. upgrade to 1.8.1 package version Alternative steps to reproduce: 1. Open any existing project that cont... Read more
RenderingLayerMask dropdown is empty when creating a Scriptable Renderer...
Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Select the “PC_Renderer.asset” (Assets > Settings &... Read more
"MissingReferenceException" error is thrown when moving a Child GameObje...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/OutdoorsScene“ scene3. Open the “SubScene” SubScene ... Read more
APV: "Invalid AABB result" error is thrown when "Display Probes"or “Debu...
Reproduction steps:1. Open the “ReproProject“ project2. Open “Assets/Scenes/SampleScene” scene3. Open the Rendering Debugger window ... Read more
Crash when attempting to create a custom FMOD DSP unit
Reproduction steps:1. Open the attached “crash_IN-70937“ project2. Open the “MainScene”3. Enter the Play Mode4. Press the “On/Off“ b... Read more
SpeedTree9 error when opening a project the first time
*This is how I manually reproduced it on a Win bokken VM:** Clone recorder repo** Download trunk build to one folder using {{unity-d... Read more
The Editor and "Reloading Domain" windows are frozen when entering Play ...
How to reproduce:1. Open the “The-game-where-the-2d-pixel-dude-has-to-find-a-key.zip“ project2. Open the “Mikayla“ Scene3. Enter the... Read more
Tilemap Tiles do not get lit up unless the Light Range is greater than t...
How to reproduce:1. Open the “TilemapLightingTest.zip” project2. Open the “SampleScene”3. Click on the “Point Light” GameObject in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used