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Assets remain highlighted after moving to a higher level folder and dese...
Steps to reproduce:1. Open attached “Selection.zip” Unity project2. Select “Cube" asset in Assets/Cubes in Project Window3. Drag sel... Read more
[WSA] IL2CPP build fails with exception when managed DLL is read-only
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Find the ICities.dll file in Windows Explorer, ... Read more
Collider2D.IsTouchingLayers() not working if the collider is used by an ...
To reproduce: 1. Open the project, attached by the tester (touchingLayersBug.zip)2. Open the "scene" scene3. Enter Play mode4. Press... Read more
iOS Replay Kit using inappropriate non-public APIs
Project with iOS Replay Kit is being rejected by App Store due to using inappropriate non-public APIs.Replay Kit feature for Unity: ... Read more
[WSA] MSBuild step fails if project contains files with ampersand in the...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Observe the error:... Read more
Certain Editor GUI interactions automatically reset LockReloadAssemblies
1. There is an EditorWindow that uses LockReloadAssemblies to prevent interference due to script recompilation.2. Interacting with c... Read more
Unity just does not launch on 2018.1 (Specific machine)
Steps to reproduce:1. Try to open Unity 2018.1 Expected: It opensActual: Doesn't even get to the project selection window, no editor... Read more
Unity does not support Korean input in the editor
To reproduce:1. Open a new Unity project2. Change language to Korean3. Observe the IME switch button next to the language selection ... Read more
Unwanted layout group children re-arrangement on play
To reproduce:1. Open attached Unity project "Starship Voyage.zip"2. Open "title scene 4" scene3. In the hierarchy, navigate to Scene... Read more
[WINDOWS] Building project with VS or Mono results in errors with .NET 3...
Using .NET3.5 as Scripting Runtime Version building project through VS or MonoDevelop results in errors :CS0246 The type or namespac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes