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[Android] The Player screen appears stretched when the application is st...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the project (File > Build And Run)3. When the Unity logo... Read more
Editor uploads broken assets to Unity Accelerator when it crashes during...
Reproduction steps:1. Open the “RunRepro.py” file in a text editor2. Set the Editor path on 21 line3. Run the “RunRepro.bat” file4. ... Read more
Player crash on BatchRendererGroup_UnregisterMaterial when loading and u...
Reproduction steps:1. Open the attached “repro” project2. Click File > Build Setttings > Build And Run3. In Player, click “Loa... Read more
[Android] “AndroidVideoMedia: Could not create decoder for mime type vid...
Reproduction steps:1. Open the attached “VideoTest” project2. Build and run the Player (File > Build And Run)3. Turn on the devic... Read more
The number of draw calls increases when the number of meshes in a scene ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/AllCubes” Scene3. Open the Frame Debugger window (Wind... Read more
System Font smoothing is inconsistent in the Editor when it is switched ...
How to reproduce: Open the Project "IN-69554_Inspector Font Bug" Select Edit → Preferences → General and at the “Editor Font“ tab ch... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more
Only the icon of the disabled child GameObject is faded when a parent Ga...
Reproduction steps:1. Open the “disabled gameobject bug.zip“ project2. Open the “SampleScene”3. Observe the disabled GameObjec “Game... Read more
Unnecessary information about Serialized Data Mode Controller is shown w...
How to reproduce: Open the Project "IN-69568_BugScriptableWizardSerializedDataModeController" Open the “SampleScene” scene Navigate ... Read more
.framework plugin is mistakenly treated as a directory when building for...
Reproductions steps:1. Open the attached “UWP_Framework_Repro.zip” project2. Switch build target to Universal Windows Platform3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used