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[Android] Player crashes on GpuProgramParameters::operator=(GpuProgramPa...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player R... Read more
Silent crash on initialization of a new audio system when a connected au...
Reproduction steps:1. Connect an audio device2. Open the attached “ASDQWE” project3. Open the “Assets/Scenes/Scene4.unity” Scene4. D... Read more
[URP] Adjusting Near Plane on Spot/Point light breaks shadows
Steps to reproduce: 1. Open attached project2. Open SampleScene.unity scene3. Select Spot Light game object4. Observe that the Near ... Read more
[URP] Adjusting Near Plane on Spot/Point light breaks shadows
Steps to reproduce: 1. Open attached project2. Open SampleScene.unity scene3. Select Spot Light game object4. Observe that the Near ... Read more
Shader Sampling Global Texture flickers when the mouse is moved over the...
Reproduction steps:1. Open the attached "DemoShaderProject" project2. Open "Assets/Scenes/SampleScene" scene3. Click on "Assets/Mate... Read more
Visual Scripting Window becomes unresponsive when it is Maximized
How to reproduce:1. Create a new project2. Open the Visual Scripting Window (Window > Visual Scripting > Visual Scripting Grap... Read more
[XR][Graphics] Foveated rendering on Windows Mock with Vulkan is not wor...
Steps to reproduce: Add open xr or mock hmd xr provider which has foveated rendering support to your project. in the player settings... Read more
[Smart Format] Extracting metdata from nested localized strings causes e...
Steps to reproduce: 1. Open attached project to SampleScene 2. Build addressables and change play mode to use them. (Window/Asset Ma... Read more
[URP][RG] Warning thrown when RenderTexture has Depth Stencil Format set...
Steps to reproduce: 1. Open the attached project 2. Observe the console Manual steps: Open a URP project Create a Render Texture Set... Read more
[Android] Inconsistent frame rate due to increased "WaitForTargetFPS" us...
How to reproduce:1. Open the "IN_65938" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Enable De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”