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Fields can still be edited even though multi-editing is not supported wh...
How to reproduce:1. Open the “MultiEdit“ project2. Open the “SampleScene”3. In the Scene view window select the “GameObject”4. Then ... Read more
EditorSceneManager.sceneOpening is called when opening scene with invali...
To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more
“RenderTexture.Create failed: requested size is too large.” errors are t...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New CubemapArray.cubemaparray” texture3. Observe the... Read more
High CPU usage with UpdateNavMeshDataAsync on Android
Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more
"About Unity" window shows "Windows Store" near the licence type
How to reproduce:1. Create a new Unity project2. Go to Unity -> About Unity (or Help -> About Unity)3. Observe the Licence Typ... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
Different Serialization layout is used when script is outside of the par...
Reproduction steps:1. Open the attached project “SerializationBug“2. Build and run the Player (File>Build and Run)3. Observe the ... Read more
[Local] ParticleSystem.Start doesn't start simulation in some camera loc...
Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more
[URP] Empty URP project is throwing error on new project duplicated asse...
Steps to reproduce: Create a 3D URP Project from Hub. Check editor consoleWindow. Actual results: Error are immediately present."GUI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code