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[Experimental] Undoing the adding of composite collider crashes in Compo...
How to reproduce:1. Open user attached project2. Open scene 'sdagfhg'3. In hierarchy navigate to Tile map > Layer4. Remove 'Compo... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more
Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project is openedActual result: Editor crashes Reprodu... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
Shader errors while using Vulkan Graphics API when shaders use native 16...
How to reproduce:1. Open the “IN-49199_min16float 23(2).zip“ project2. Open the “SampleScene“ Expected result: No error can be seen ... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more
[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...
How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more
Action icon disappears when the Action has a long name
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Assets/InputSystem_Actions.inputactions" in... Read more
[XR] XRHandJoint gives no indication of tracking status
Steps to reproduce:1. Download the attached user's project "OpenXRJointTrackingTest.zip"2. Switch to Android platform3. Make sure Ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions