Search Issue Tracker

0
votes
Won't Fix

The geometry shader has more triangles while the GameObject is selected ...

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the user-attached project2. Open the “SampleScene”3. Enter Play mode and start Observing the Console window... Read more

0
votes
By Design

[UI Builder] VisualElement is created with a modified Grow value

-

Feb 06, 2024

-

Version/s: 2022.2.0a3

Steps to reproduce: 1. Create a UI Document (Create>UI Toolkit>UI Document) and open it2. Add a VisualElement3. Select the Vis... Read more

0
votes
Fixed

[Docs] Formatting in "Using Code Coverage in batchmode" docs page is inc...

Package: Code Coverage

-

Feb 06, 2024

-

Version/s: 1.2.5

Steps to reproduce: Open [https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] Actu... Read more

0
votes
Fixed

UI Toolkit Samples has inconsistent naming for Samples in the Hierarchy

-

Feb 06, 2024

-

Version/s: 2022.3.16f1, 2023.3.0b6, 6000.0.37f1

Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > Samples 3. Observe the Sample naming inconsistenc... Read more

0
votes
Won't Fix

[WinArm][DX12] Game View gets redrawn to black every few frames

-

Feb 06, 2024

-

Version/s: 2023.3.0b6, 6000.0.0b11

Steps to reproduce: Open the Game View window Move the mouse around to have it redrawn Observe the occasional black flicker Reproduc... Read more

4
votes
Fixed

"Draw indirect argument buffer too small" is thrown when using an argume...

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the “2022.3.18f1_DrawProceduralIndirect“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the C... Read more

0
votes
Not Reproducible

Collider edge transforms are rendered in inverse when viewed from a Subs...

Package: Unity Physics

-

Feb 06, 2024

-

Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 1.4.X - Physics, 7000.0.0a1

How to reproduce:1. Open the “UnityPhysicsBakingIssue” project2. Open the “SampleScene”3. Observe the Scene view Expected result: Th... Read more

2
votes
Fixed

The Console window shows memory leak warnings when previews or icons of ...

-

Feb 06, 2024

-

Version/s: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the attached “preview_memoryleak_issue” project2. Ensure the Inspector window is open, or that the icon siz... Read more

0
votes
By Design

Assets referenced from Static Fields are unloaded when the Scene gets re...

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11

Reproduction steps:1. Open the attached “static_reset.zip” project2. Observe the Console Expected result: No errors are logged since... Read more

0
votes
Fixed

OnDrawGizmos functions are ignored when loading an additive Scene

-

Feb 06, 2024

-

Version/s: 2021.3.35f1

How to reproduce:1. Open the attached “additive_scene_gizmo_issue” project2. Open the “SampleScene”3. Click and drag the “Example” S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.