Search Issue Tracker


Fixed in 2021.3.36f1



Found in


Issue ID




OnDrawGizmos functions are ignored when loading an additive Scene



How to reproduce:
1. Open the attached “additive_scene_gizmo_issue” project
2. Open the “SampleScene”
3. Click and drag the “Example” Scene from the Assets folder to the Hierarchy window
4. Observe the Scene view

Expected result: A spherical gizmo is visible
Actual result: The gizmo is not visible until the “test” GameObjct has been selected in the Hierarchy or the Scene has been reloaded

Reproducible in: 2021.3.35f1, 2022.1.0a14
Not reproducible in: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6
Fixed in: 2022.1.0a15

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested

  1. Resolution Note (fix version 2021.3.36f1):

    Fixed gizmos not rendering in scenes that are loaded during play mode from user code.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.