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[WSA]WSA.Cursor.SetCustomCursor() does not work with UWP XAML builds
In the reproduction project, the cursor is being set to a custom cursor which is defined as a blank image in the resource file for t... Read more
[Emission] Adding a burst while multi-selecting particles with non-match...
Repro steps:1. Open Scene1 from the attached project.2. Observe the two particle systems in the scene; one has no bursts, the other ... Read more
Alpha Gradients PSD files are shown wrong in Unity 2017.1 and 2017.2
PSD files that include alpha gradients are showing up incredibly distorted, both in the Editor and in the Built application. Steps:1... Read more
Light dot line appears on a specific sprite when using Sprites/Diffuse s...
To reproduce:1. Open project2. Open Main scene Expected vs Actual: there should not be any light dot lines on lighted sprite(gif att... Read more
Disabling property with GUI.enabled disables Header attribute above it
Steps to reproduce:1.Open attached “ HeaderAttribute.zip” Unity project2.Open scene “Test"3.Select “TestComponentObject” asset in Pr... Read more
[iOS][OpenGL] Black Screen when using OnRenderImage and SetResolution at...
Using OnRenderImage and Screen.SetResolution to lower the resolution on OpenGL ES 2.0 on iOS works fine, but if you then try to brin... Read more
Garbage is generated when a game object with a camera component doesn't ...
To reproduce: 1. Open the project, attached by the tester (garbageGenerationBug.zip)2. Open the Profiler3. Enter Play mode4. Click m... Read more
Unwrapping.GenerateSecondaryUVSet breaks mesh topology
Steps to reproduce:1.Open attached “GenerateSecondaryUVSet.zip” Unity project2.Open scene “Test"3.Select “AircraftPrefab” asset in P... Read more
[Regression] Render Texture is not rendered when using GL.IssuePluginEve...
1. Open users attached project and "Scene"2. Inspect the "RenderingOverride" script. User uses OnRenderImage function to render an i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit