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The Profile Analyzer's buttons and menus become unclickable when the win...
How to reproduce:1. Create an empty project2. Open the Profile Analyzer window and dock it somewhere (Window > Analysis > Prof... Read more
Clicking on a ListView Element does not always highlight it
How to reproduce:1. Open the attached "ListView" Project2. Open SampleScene (Assets/Scenes/SampleScene)3. Click on List GameObject i... Read more
Black screen in Player when a specific project is built on the WebGL pla...
Reproduction steps:1. Open the "repro_IN-68440" project2. Open the "/Assets/Scenes/Main.unity" Scene3. Open the "Build Settings" win... Read more
"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more
[Android][GLES] FrameTimeManager gpuFrameTime is much lower when using O...
Steps to reproduce: 1. Set up a Unity Android project with GLES.2. Attach a script that uses Application.targetFramerate to target t... Read more
"NullReferenceException" is thrown when implementing IObjectPool interface
How to reproduce:1. Open the attached project "BugReporting.zip"2. Enter Play Mode Expected results: No errors are thrown in the Con... Read more
Crash on MonoStringToCpp when recompiling scripts
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: The Play mode startsActual resul... Read more
"type is not an enum value" error is logged when moving a cursor in the ...
How to reproduce:1. Open the user’s attached “Articulation Test.zip” project2. In the Hierarchy window, expand “Cube” GameObject and... Read more
Player fails to build and “fatal error LNK1120: 1 unresolved externals" ...
How to reproduce:1. Open the “RepoFlags“ project2. Open the “SampleScene”3. Build the project (File > Build Settings > “Build”... Read more
Generating Visual Studio solution ignores arguments passed with PlayerSe...
How to reproduce:1. Open the “RepoFlags” project2. Open the “SampleScene”3. Make sure that “Create Visual Studio Solution” is enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size