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Unused fields in constant buffers are removed when shaders are compiled
How to reproduce:1. Open the attached “shader_issue” project2. In the Project window, select the “sh” shader3. In the Inspector, cli... Read more
Physics2D.IgnoreCollision does not ignore collision when using Rigidbody...
Reproduction steps:1. Open the attached "SlideVSIgnoreCollision.zip" project2. Open the "SampleScene"3. Enter the Play mode4. Press ... Read more
Crash on TestPlayerAlgorithm:openAlgorithm when entering Play Mode
Reproduction steps:1. Open the attached “crash_IN-63422.zip“ project2. Open the “/Assets/Scenes/test“ Scene3. Enter the Play Mode4. ... Read more
UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project2. Open a second Game View window (Window > General >... Read more
Importer Consistency outputs warnings after missing script fields appear...
Steps to reproduce:1. Open the attached project "Project.zip" (needs iOS and Android modules support installed)2. Open the “Boot” sc... Read more
[TextMeshPro]Zero Width Space generated by TextMeshPro InputField set to...
Reproduction steps:1. Open the attached "ReproProj.zip"2. Open "Assets/Scenes/SampleScene"3. Observe the Game View Expected results:... Read more
ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce:1. Open the attached “serializedlist_issue“ project2. Open the SampleScene3. Select the “Example” GameObject in the... Read more
UI Builder data binding window shows incorrect data source paths when ty...
How to reproduce:1. Open the attached “uibuilder_databinding_issue” project2. Open the UI Builder window (Window > UI Toolkit >... Read more
Prefab Particle Systems are selectable as sub-emitters to other Prefab P...
How to reproduce:1. Open the attached "particle_system_issue" Project2. In the Project Window, select the "particlesys_2" Prefab3. I... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
All about bugs
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Latest issues
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- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument