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Package import previewing of more objects
Not every object type can be previewed, some missing: - Text files: .cs, .js, .txt - Shader files (also text) - Fonts - Flar... Read more
Build settings window hides upon losing focus
- Navigate to File -> Build Settings - Click on any window outside Unity Actual: Build Settings window gets hidden Expected: Build ... Read more
Help -> (documentation link) launches html in default app, not browser
Steps: * In Windows settings, set html files to open with Notepad (or something else) by default. * From the Unity help menu, click ... Read more
Detaching a tab marks the current scene as edited
Steps: * Detach a tab. Result: Tab attaches just fine, but the loaded scene gets marked as edited. Expected: Current scene should ... Read more
Inspector takes focus unnecessarily when editing parameters
Inspector takes focus unnecessarily when editing parameters I often need to change parameters on a number of objects in the hierarc... Read more
FBX Conversion - C4D plugins collide when using two versions of Unity on...
If someone uses two versions of Unity on the same computer - Unity-C4DToFbx can collide. Every time you will try to reexport after c... Read more
All Unity pop-up dialogues should be centred on the screen
All Unity pop-up dialogues should be centred on the screen to be consistent with native OS dialogs. Problem: Popping windows up in ... Read more
Windows editor very slow on USB/network drives
Creating a project with standard assets takes ages, for example. If the project is placed on a USB stick. Profile and figure out wh... Read more
Texture Import settings cannot be reset
Texture Import settings cannot be 'reset' from inspector context / cog menu. Expected: Using 'reset' in texture importer's context ... Read more
Texture Import settings: Preview should show current selected override
When changing settings per target platform, it should be shown in the preview. Repro: Import a texture Change override settings for... Read more
All about bugs
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Latest issues
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- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut