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[GTK] Performing Undo after a Node was created as part of a Wire connect...

Graph Toolkit

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Feb 10, 2026

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Version/s: 6000.4.0b8, 6000.5.0a6

Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Left-Click and Hold on the Wire connected to the OutT... Read more

0
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Typing numbers in Matrix node’s numeric fields stretches Node

ShaderGraph

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Feb 10, 2026

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Version/s: 6000.0.66f2, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more

0
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Highlights persist throughout Options Panels in the Rendering Debugger W...

Graphics Debugging Tools

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Feb 10, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce: Create any Project Open the Rendering Debugger Window (Window > Analysis > Rendering Debugger) In the Mate... Read more

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Exception is thrown when adding a “Parent” query block in Entities Syste...

Core Runtime

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Feb 10, 2026

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Version/s: 6000.5.0a6

Steps to reproduce: Create a new project using Universal 3D template Install ECS features package In the Hierarchy, right-click >... Read more

0
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Face Normal Node is broken when added in Shader Graph Workspace

ShaderGraph

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Feb 10, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce:1. Create new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more

1
votes
Active

[Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a gen...

IL2CPP

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Feb 10, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached “IN-133974“ project2. In the Android Player Settings, make sure that IL2CPP is selected as t... Read more

0
votes
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Shadow rendering artifacts visible in the Scene view when adding “Eye” S...

ShaderGraph

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Feb 10, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce:1. Create new Unity project2. Open Shader Graph Templates window (Project window > Create > Shader Graph &g... Read more

0
votes
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Hierarchy V2 Tag column stays "Untagged"/does not change for multi-selec...

Hierarchy V2

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Feb 10, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a6

Steps to reproduce: Create a new project using 3D universal template Enable “Use new Hierarchy window” in Edit -> Preferences -&g... Read more

0
votes
Fixed

ShaderGraph Swizzle nodes produce different results when the mask value ...

ShaderGraph

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Jan 26, 2026

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Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Create a new project2. Create a Lit Shader Graph (Create → Shader Graph → Lit Shader Graph)3. Open the created S... Read more

0
votes
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Hierarchy v2: Node action state not properly preserved/cleared during ...

Hierarchy V2

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Feb 10, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9

Cut action state and visual styling are not properly synchronized when entering/exiting playmode in Hierarchy v2, leading to inconsi... Read more

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