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Fixed
Fixed in 6000.4.0b11, 6000.5.0a8, 6000.6.0a1
Votes
0
Found in
6000.3.8f1
6000.4.0b8
6000.5.0a6
6000.6.0a1
Issue ID
UUM-134189
Regression
No
Face Normal Node is broken when added in Shader Graph Workspace
Steps to reproduce:
1. Create new Unity project
2. In the Project window, right-click -> Create -> Shader Graph -> URP -> Lit Shader Graph
3. Open the Shader Graph, Create Node -> Face Normal (Geometry)
4. Observe the Node
Actual results: Face Normal Node UI is broken compared to other Input > Geometry Notes available
Expected results: Face Normal Node UI is shown correct and identical to other available Input > Geometry Notes
Reproducible with versions: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6
Can’t test with versions: 6000.0.66f2 (Node is not available)
Tested on (OS): macOS Silicon Tagoe 26.2 (M1)
Notes:
- Space drop-down is cut off, extra space available in preview window, “Space” label section color is not correct compared to other available Geometry Nodes (for example: Bitangent Vector)
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Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a8):
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.4.0b11):
Fixed in 6000.4.0b11