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“Unexpected recursive transfer of scripted class” error appears after re...
How to reproduce:1. Open the user’s attached “BindingsPlugFest.zip” project2. Open “BindingsTests.uxml”3. Close the Editor4. Open th... Read more
[iOS] "Run Script" task is being duplicated when doing an "Append" build...
How to reproduce:1. Build the attached “BugReport.zip” project for iOS platform2. Build the project for the iOS platform again and s... Read more
Crash on POParser::NextEntry when importing a .po file with a syntax error
Reproduction steps:1. Open the attached project “CrashRepro” Expected result: A warning is thrown “Importer(LocalizationImporter) ge... Read more
Cannot override UXML Attributes when it's multiple levels deep in the Hi...
How to reproduce:1. Open the attached project "My project.zip"2. Open Window>UI Toolkit>UI Builder3. Select #input-icon-contai... Read more
Dedicated Server Build does not show line number in output when IL2CPPSt...
How to reproduce:1. Open the attached project "IL2CPPStackTraceInfoIssue-2023.3.zip"2. Build And Run the project for the Dedicated S... Read more
"Calling SetAsyncCompilation without matching RestoreAsyncCompilation" i...
How to reproduce:Open the attached project "ShaderAsyncMinimalRepro.zip" Expected results: There are no warnings thrown in the Conso... Read more
[Quest] Foveation is not present when the Player is built with Vulkan an...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/FFR.unity” Scene3. Switch to the Android Plat... Read more
Install with Unity Hub does not select the module in the Hub
How to reproduce:1. Create a new project2. Open Build Profiles (File -> Build Profiles)3. Click on The Linux module 4. Click Inst... Read more
[iOS] VideoPlayer drops frames when playing on iOS
How to reproduce:1. Open the attached project "Splash Screen Test 2021"2. Build and Run the Scene "SampleScene" on iOS3. In the Play... Read more
[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light w...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open Lighting window (Ctrl + 9)3. Click on “Generate Lighting“ button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping