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Terrain's "Brush Masks" Overlay's default color doesn't match other Over...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy, right-click -> 3D Object -> Terrain 3. In the Inspector, swi... Read more
Unused separation line is present in the Palette dropdown menu of the Ci...
Steps to reproduce: 1. Open any Project with Cinemachine Installed 2. In a Scene's Hierarchy create a Cinemachine Camera and selec... Read more
Asset Version icon tooltip shows ID instead of the expected message
Steps to reproduce: # In the Asset Manager dashboard, an asset with several versions should be created # Create a new Unity proj... Read more
InitializeOnLoadMethod is called before scenes gets loaded after project...
Steps to reproduce: 1. Create a new project in 6000.2.5f1 2. Create a new script 3. Add the following code: [InitializeOnLoadMet... Read more
Prefab Source and Override foldouts are not functional
Reproduction steps: 1. Create a new project 2. Create a GameObject (eg. Cube) 3. Drag it into the Project window to create a Pref... Read more
Prefab Source and Override content bounds are misaligned
Reproduction steps: 1. Create a new project 2. Create a GameObject (e.g. Cube) 3. Drag it into the Project window to create a Pre... Read more
Error is thrown when deleting "Snapshot" with another Snapshot present i...
Steps to reproduce: 1. Create new Unity project 2. Create Audio Mixer in Project window (Create > Audio > Audio Mixer) 3. Open Au... Read more
Reimport window mislabeled as "Import"
Steps to reproduce: 1. Create a new Unity project 2. Install the "Asset Manager" package 3. Open Asset Manager window (Win... Read more
The error "The package [com.unity.render-pipelines.universal@] cannot be...
How to reproduce: 1. Create a new project using Universal 3D (URP) template 2. Observe the result Expected result: The warning ... Read more
Unity auto-generates code it can't compile when classes are renamed
Reproduction steps: 1. Open the attached “IN-116095_Repro.zip“ archived project 2. Open and change the “ReproScript.cs“ Script’s cla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project