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Project settings, Graphics - Reset button at the top
!image-2024-02-01-18-33-31-570.png|width=1799,height=846! Read more
Project settings, Graphics - HDRP - Font style
!image-2024-02-01-18-35-24-643.png|width=1261,height=762! Read more
Changing CustomBinding attributes is erratic when Label value is being c...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/ExampleVisualTreeAsset“ using U... Read more
Editor version field of the project isn't updated automatically in HUB w...
Reproduction steps:1. Open Unity Hub and add the attached project “PojectWithNoEditorVersion“2. Close the “Missing Editor Version“ w... Read more
CanvasGroup does not ignore parent CanvasGroup Alpha == 0 when parent is...
How to reproduce:1. Open the attached project "2022.3_Test_CanvasGroup.zip"2. Open Assets/Scenes/SampleScene.unity Expected results:... Read more
Scene editor - Scene Camera settings window does not close immediately w...
Steps to reproduce: 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click on the S... Read more
[iOS] UnityPluginLoad fails to acquire the IUnityInterfaces pointer when...
How to reproduce:1. Build the user’s attached “iOSPluginLoadTimingIssue.zip” project for iOS platform2. Open Xcode project and put a... Read more
Canvas is resized when enabling Bloom
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Game View4.... Read more
“CS0117” and “CS0426” errors are thrown when generating a PropertyBag fo...
How to reproduce:1. Open the “PropertyBagGenericTypeIssue” project2. Observe the Console Expected result: No errors are thrownActual... Read more
Presets: "Add new query block" component is provided without any benefit
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click preset icon Verify, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open