Search Issue Tracker

0
votes
Duplicate

Binding is deselected right after creation when opening the Binding Path...

Package: Input System

-

Sep 16, 2025

-

Version/s: 1.14.2

Steps to reproduce: 1. Open any Project with the new Input System Package Installed 2. Navigate to Edit > Project Settings > Input... Read more

0
votes
Won't Fix

Left Mouse Button is not displayed in a Bindings Path Menu when Listenin...

Package: Input System

-

Sep 16, 2025

-

Version/s: 1.14.2

Steps to reproduce: 1. Open any Project with the new Input System Package Installed 2. Navigate to Edit > Project Settings > Input... Read more

0
votes
Active

An unnamed Input entry is added to the Binding Path Listener list when i...

Package: Input System

-

Sep 16, 2025

-

Version/s: 1.14.2

Steps to reproduce: 1. Open any Project with the new Input System Package Installed 2. Navigate to Edit > Project Settings > Input... Read more

0
votes
Active

Hierarchy v2: [Reliability] Node flags getting reset when Entering playm...

-

May 06, 2025

-

Version/s: 6000.3.0b1, 6000.4.0a1

*+Description+* Hierarchy is showing node flags getting reset when Entering playmode(visibility, expand, etc), not sure if this is ... Read more

0
votes
Active

Hierarchy v2: [Correctness] Create empty parent should not collapse parent

-

Jul 08, 2025

-

Version/s: 6000.3.0b3, 6000.4.0a1

*+Description+* New GameObjects created using GameObject > Create Empty Parent (or right click equivalent) should not result in a c... Read more

0
votes
Active

Hierarchy v2: Defocus doesn't cancel rename

-

Jul 23, 2025

-

Version/s: 6000.3.0b1, 6000.4.0a1

*+Description+* When for example, interact with inspector by adding component, interact with project window by search, rename shoul... Read more

0
votes
Active

Hierarchy v2: [Correctness] Replace prefab in context mode and undo does...

-

Mar 31, 2025

-

Version/s: 6000.3.0b1, 6000.4.0a1

*Steps to reproduce:* # Open  a prefab in context mode using > # Select a child object of the prefab and right click -> select p... Read more

1
votes
Active

Volumetric fog is not rendered around GameObjects that are baked with AP...

-

Sep 17, 2025

-

Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

How to reproduce: 1. Open the "SkyOcclusionBugs" project 2. Open the "OutdoorsScene" scene 3. Generate Lighting (Window > Renderi... Read more

0
votes
Active

IndexOutOfRangeException and GUI Error get thrown in Scene View when Art...

-

Sep 17, 2025

-

Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

How to reproduce: 1. Open an empty project 2. Create a GameObject 3. Add a child GameObject 4. Add an "Articulation Body" Compon... Read more

0
votes
Active

Character text is not bold in the title of GameObjects in the Inspector ...

-

Sep 17, 2025

-

Version/s: 6000.0.56f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

How to reproduce: 1. Open the attached project "My project.zip" 2. Open the “SampleScene” scene 3. Observe the Inspector Expec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.