Search Issue Tracker
[GTK] Graph Inspector still displays Asset Subgraph details after unpack...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select "Sub" Asset Subgraph Node In the Graph Inspect... Read more
[GTK] Asset Subgraph Icon does not change after unpacking it to a Local ...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select "Sub" Asset Subgraph Node Observe the Subgraph... Read more
Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws ...
Steps to reproduce:1. Create new Unity project2. Install Entities Graphics package via Package Manager3. Once installed, in Hierarch... Read more
Enabling/Disabling direct storage on windows default build profile is br...
Steps to reproduce: Open latest 6.5 or 6.4 editor Enable and disable the direct storage setting on the default windows build profile... Read more
A gap at the bottom of the screen appears when entering Play mode in ful...
How to reproduce:1. Create and open a new project2. Change Editor to full screen, by clicking the green button in top left corner3. ... Read more
Particles are respawned when selecting different Particle System child G...
How to reproduce:1. Open the attached “IN-133186” project2. Open the “SampleScene”3. In the hierarchy, expand the “Particle System” ... Read more
Undo actions throw "SerializedObject target has been destroyed." when co...
How to reproduce:1. Create a new project2. Load the attached "IN-132417_Layout.wlt" layout (Window -> Layouts -> Load Layout f... Read more
The Editor fails to correctly update object reference when the ExcuteAlw...
How to reproduce:1. Open the attached “StaleObjectRepro” Project2. Open the “Repro” Scene3. Enter Play mode4. Observe the Console Ac... Read more
Game view jitters on high frame rates when DLSS is enabled and the mode ...
How to reproduce:1. Open the attached “IN-130635_DLSS_jitter“ Project2. Open the “OutdoorsScene” Scene3. Enter Play mode4. Observe t... Read more
Multiple previews are not available in Inspector when UITK CreatePreview...
How to reproduce:1. Open the attached “IN-130277_6_Test“ Project2. Open the “ReproScene” Scene3. Select the “UITK” GameObject4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node