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Two separate Input Actions triggered in separate Action Maps when anothe...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/InputTest/InputTestScene“ scene3. Enter Play Mode4. Press t... Read more
_MAIN_LIGHT_SHADOWS_CASCADE keyword does not appear in the Frame Debugge...
Steps to reproduce:1. Open the attached user project "TestShadow.zip"2. Open the "Assets/Scenes/SampleScene.unity" scene3. Addressab... Read more
[iOS] Arrived notifications do not have any sound when scheduling repeat...
Steps: Open the "Main" project In File > Build Settings select iOS Platform Build and Run to the device In the app press “Repeata... Read more
[Android] Socket.BeginConnect() doesn't call the SocketConnectCallback w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
A 60 FPS video starts immensely lagging when in Play Mode the TargetFram...
How to reproduce: Open the “IN-63410_VideoPlayerTest.zip” project Open the “SampleScene” Select a Video Clip “problem_60frame“ in th... Read more
All sections of the Subscene are streamed when the project is configured...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene/Game.unity” Scene3. Enter the Play Mode4. Move... Read more
UI Toolkit UI is scaled incorrectly when using “Constant Physical Size” ...
How to reproduce:1. Build And Run the attached “uitoolkit.zip” project on iPhone 14 or earlier mobile2. Build And Run the attached “... Read more
[Android] Touch input is not recognized when pressing a button in the Pl...
Reproduction steps:1. Open the attached user’s “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player... Read more
Focus of the keyframe or its handle is lost when moving it when multiple...
How to reproduce:1. Open the user’s attached “MultiSelectCurveBug.zip” project2. Open “ParticleSystem.prefab”3. In the Hierarchy, se... Read more
Loading ScriptableObjects from Resources fails in the Player when IL2CPP...
Reproduction steps:1. Open the “UITKTest” project2. Build the Player using the top Menu: Tools > Make build3. Observe the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled