Search Issue Tracker
Crash on GameObject::QueryComponentByType when opening a project
Reproduction steps:1. Open project “save test.zip”2. Observe the crash Reproducible with: 2022.2.0a13, 2022.3.15f1, 2023.2.4f1, 2023... Read more
[Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on...
We are experiencing a random crash while making iOS/Android builds on macOS machines. The machines are running multiple builds simul... Read more
Crash on MTLGetEnvCase<MTLErrorModeType> when opening a specific prpject
Reproduction steps:1. Open the attached project “CrashRepro” Expected result: The project opensActual result: The Editor crashes Rep... Read more
[WebGL] InvalidOperationException error when moving a VisualElement in W...
Reproduction steps:1. Open the attached project "ErrorRepro"2. Open the “Assets/Scenes/Stage1.unity“ Scene3. Build and run on WebGL4... Read more
The Scene view Camera does not move when clicking the middle mouse butto...
Reproduction steps:1. Open the attached "(FAV) PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Focus on th... Read more
[UWP] Universal Windows Platform build fails when Mobile Notifications p...
Reproduction steps:1. Open the attached project “UWPProject”2. Ensure Mobile Notification v2.3.0 is installed3. Build the project fo... Read more
"Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using...
How to reproduce:1. Open the “kk.zip“ project2. Observe the Console window3. (If no warnings are thrown)3.1 Rebuild the Library3.2 O... Read more
Scroll offset is framerate-dependent when scrolling with velocity in the...
How to reproduce: Open the “ScrollViewAnimation.zip” project Open the “SampleScene“ Open the Device Simulator window Enter Play Mode... Read more
Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while ...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/OutdoorsScene.unity“ scene3. In the Hierarchy select the ... Read more
Sweep-based CCD behaviour changed for some fast-moving objects (ccd thre...
How to reproduce:1. Open the “Repro” project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Console Expected result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument