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Pick Style only responds to elements on the first hovered window when us...
How to reproduce:1. Create a new project2. Open the IMGUI Debugger (Window → Analysis → IMGUI Debugger)3. Press and hold “Pick Style... Read more
UI Document Element Tooltip does not display whole text when using vOffs...
Reproduction steps:1. Create a new project and make sure new Hierarchy window is enabled2. Enable Hierarchy Integration in Project S... Read more
Missing link from a href when using Standalone App
Reproduction steps:1. Open the attached project "ReproProj"2. In top bar menu click “Standalone App > Start (Single Window)“3. Ob... Read more
[Linux] Auto Refresh fails to reimport and compile script changes when e...
Reproduction steps:1. Create a new 3D project2. Create a new script in the Project window3. Open the created script in the selected ... Read more
Search field loses its position when minimizing the Memory Profiler window
Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler window (Window &... Read more
Rich Text is not correctly highlighted when searching through Debug Logs...
How to reproduce:1. Open the attached “IN-127715_RichText“ Project2. Open “SampleScene“ Scene3. Enter Play mode4. In the Console win... Read more
Varying graphical issues appear when toggling SSAO feature with SetActiv...
How to reproduce:1. Open the attached “IN-131168” project2. Open the “Runner” scene (Assets / test / Scenes)3. Enter Play mode4. Cli... Read more
"Assertion failed on expression CompareApproximately" error thrown when ...
How to reproduce:1. Open the attached project “IN-132774”2. Open the “SampleScene”3. In the Hierarchy, select the “TEST_OBJECT” Game... Read more
[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity2. Open "BugTest" scene3. Enter Play modeNote:... Read more
[WebGL] Rigidbody not colliding with specific Mesh Colliders
-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider-- same be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan